FAQ

Questions we get asked a lot

Can't find your answer here? Just ask — get in touch.

Do we need to have played D&D before?

Not at all. Most of our groups are complete beginners. We use pre-made characters, keep the rules light, and the DM guides everyone through their turns — no homework required.

How many people can join?

One-shots and birthdays typically work best with 4–8 players. Campaigns and weddings can flex around that depending on the format. Corporate events can scale to larger groups by running multiple tables. Let us know your numbers and we'll advise.

What's actually included in the price?

A custom-written session, character sheets, dice, maps and props for the game itself, and the DM's time running it. Venue hire, catering and decor are not included but we're happy to advise or coordinate if you'd like extra planning support.

Where do sessions take place?

We run in-person sessions across Kent — at your home, a venue you've booked, or a suitable space we help you find. Every one-shot now comes with full sound, lighting and physical terrain, wherever it's held. We're also opening our own dedicated premises, where we'll run twice-weekly regular one-shot nights once it's ready — details to follow. Travel outside Kent and online sessions can be arranged on request.

How long does a session run?

One-shots typically run 3–4 hours. Campaign sessions run 4–6 hours. Wedding-tied events vary depending on the story — we'll agree a schedule with you upfront.

How far in advance should we book?

For one-shots and birthdays, 4–6 weeks' notice gives us time to write a session tailored to your group. Campaigns and weddings, being multi-stage, benefit from longer lead times — the earlier we can talk, the better we can plan around your dates.

Can kids take part?

Yes, from age 10 upwards. Let us know ages when you enquire and we'll tailor tone, content and complexity accordingly.

How do you handle safety and content boundaries at the table?

For our adult (18+) sessions, we use Lines and Veils, a well-established tabletop safety tool. Before every session we ask the group for Lines (topics that won't appear in the story at all) and Veils (topics that can happen in the story but fade to black rather than being played out in detail). It means everyone at the table — including complete newcomers — feels comfortable from the first roll. You can read more about Lines and Veils here, or fill out your own on our Quest Prep page. For children's parties, we use our separate Young Adventurers' Party Sheet instead, which is written with under-18s in mind.

What if we already have characters or a favourite setting?

Great — tell us about them. We're happy to build a session around existing characters, homebrew worlds, or a favourite published setting rather than starting from scratch.

Do you only run D&D?

D&D is our bread and butter, but not the whole menu. Once our regular one-shot nights launch, the rotation will also include Call of Cthulhu, Alien and other tabletop RPGs — so there's always something different to try, whether you're a D&D regular or curious about something new.

What's the deal with Regular One-Shot Nights and Membership?

Once our new premises is ready, we'll run drop-in one-shot nights twice a week (days to be confirmed) at £10 per person — no booking a whole table required, just turn up. Membership costs £20 a month and gets you 20% off every regular one-shot night you attend, plus 25% off private bookings once you've been a member for 6 months.

Still have a question?

We're happy to talk it through before you commit to anything.

Ask Us